package com.ease.core.patterns {
	import flash.utils.Dictionary;
	public class ObjectPool {
		private var locked:Dictionary;

		private var unlocked:Dictionary;

		public function ObjectPool() {
			locked=new Dictionary();
			unlocked=new Dictionary();
		}

		public function create():Object {
			return null;
		}

		protected function _checkOut():Object {
			return null;
		}

		protected function _checkIn(object:Object):void {
		}
	}

}